13#include "common_header.h"
39#define SCE_CHKREG_UMD_MEDIA_TYPE_GAME 0x00
40#define SCE_CHKREG_UMD_MEDIA_TYPE_VIDEO 0x20
41#define SCE_CHKREG_UMD_MEDIA_TYPE_AUDIO 0x40
43#define SCE_PSP_REGION_JAPAN 0x0
44#define SCE_PSP_REGION_NORTH_AMERICA 0x1
45#define SCE_PSP_REGION_EUROPE_MIDDLE_EAST_AFRICA 0x2
46#define SCE_PSP_REGION_KOREA 0x3
47#define SCE_PSP_REGION_UK_IRELAND 0x4
48#define SCE_PSP_REGION_MEXICO 0x5
49#define SCE_PSP_REGION_AUSTRALIA_NEW_ZEALAND 0x6
50#define SCE_PSP_REGION_HONGKONG_SINGAPORE 0x7
51#define SCE_PSP_REGION_TAIWAN 0x8
52#define SCE_PSP_REGION_RUSSIA 0x9
53#define SCE_PSP_REGION_CHINA 0xA
54#define SCE_PSP_REGION_UNKNOWN_15 0xF
84#define SCE_CHKREG_PS_FLAGS_QAF 0x00000001
87#define SCE_CHKREG_PS_FLAGS_INDEX_DEFAULT 0
111#define SCE_CHKREG_PSP_MODEL_UNKNOWN_SERIES 0
113#define SCE_CHKREG_PSP_MODEL_1000_SERIES 1
115#define SCE_CHKREG_PSP_MODEL_2000_SERIES 2
117#define SCE_CHKREG_PSP_MODEL_3000_SERIES 3
119#define SCE_CHKREG_PSP_MODEL_N1000_E1000_SERIES 5
s32 sceChkregGetPsFlags(u8 *pPsFlags, s32 index)
Gets the PSP system's Ps flags.
s32 sceChkregGetPspModel(void)
s32 sceChkregCheckRegion(u32 umdMediaType, u32 regionId)
s32 sceChkreg_driver_9C6E1D34(const u8 *arg0, u8 *pHash)
s32 sceChkregGetPsCode(ScePsCode *pPsCode)